What this studio makes
Games that respect the fact that you have a life
Plenty of games reward whoever can be online the longest. These two are built so you do not have to be. In Astral Sovereignty everyone gets the same number of decisions per day, and the winner is whoever decided better. In Haulspar jobs queue up, timers keep running while the app is closed, and a reminder tells you when something is done.
The game decides, not your device
In Astral Sovereignty nothing resolves on your machine. Your screen shows you what you know and takes your intent; the game itself works out what actually happened, under identical rules for everyone. There is nothing to out-click, and nothing a faster computer can win for you.
You plan, then everything moves at once
Orders are intent, not action. Write them ahead, change your mind freely, and they sit until the tick. Then everyone's orders resolve together in the same moment. The gap between deciding and finding out is the game.
Results you can actually read
After every tick you get a report: what you ordered, what resolved, what changed and why. A game where you cannot tell why you lost is not a strategy game, it is a slot machine. Haulspar's Codex does the same job for its rules: every resource, ship, building and world, explained inside the game.
Fair to whoever is asleep
A tick-based game should not punish you for having a job or living in the wrong timezone. Automation keeps a colony developing, standing routes re-issue themselves, and a caretaker looks after an empire that is left alone — then hands it straight back the moment you return. In Haulspar you come back to finished builds and full storage.
A browser or a phone is enough
Astral Sovereignty is played in an ordinary web browser, on a phone or at a desk, with no download and no launcher. A phone app is planned for later, after the browser version is finished, and is never allowed to hold it up. Haulspar was made for Android phones from the start, and you install it from Google Play.
Built to keep growing
In Astral Sovereignty a feature is not finished until the NPC empires can use it too. That one rule is what keeps the galaxy alive as it grows — and what keeps me honest about the real cost of a new idea, at the exact moment I am most tempted by it. Haulspar grows one small playable step at a time, and each step is played on a phone before the next one starts.