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Haulspar

A calm, real-time space company sim for Android. The government hires your company as its contractor: you launch satellites and rockets, scan and survey worlds, land crews and build bases on eleven of them, then refine what you dig and haul it home. Every timer keeps running while the app is closed, so the company works while you get on with your day.

One clock, and it does not stop when you do. Close the app and the rovers keep driving, the factories keep working and the ships keep flying.

— The rule every timer in the game follows

Haulspar is live on Google Play. It came out in September 2026 and has been updated often since — new worlds, the Codex, and a long list of fixes — and it is still growing: space stations and more worlds to land on are being built now.

It is single-player and it works offline. Your company is saved on your phone, and optionally in your own Google account through Play Games. There is nobody to fight and nobody to race — just a company to run, one decision at a time.

It is made by one person, one small playable step at a time, and each step is played on a phone before the next one starts.

How you actually play

Scan, launch, land, build, haul it home

You start on Earth with a launch pad, a market and a government contract. From there the pace is yours — and whenever you want to know why something works the way it does, the Codex in the game explains it and takes you to the right screen.

01 Scan

Find out what a world holds

Build a satellite and park it in orbit. It slowly reveals what the world below holds, before you send anyone down.

02 Launch

Plan the flight, then fly it

Pick the rocket, fill the tank, load the cargo, choose the crew. Every flight is a plan you read before you commit: range, fuel, who is aboard, what it pays.

03 Land

Put a base on the ground

Your astronaut steps off, files the landing report, and the Outpost goes up. Hydroponics, workshops, factories, landing pads and fuel plants follow, standing on the ground you landed on.

04 The clock runs

The work goes on without you

Foot patrols, rover surveys, expeditions, rigs on deposits and every building's production run on timers, and the timers keep going while the app is closed.

05 Haul

Bring it home

Refine what you dig, fly it home and sell it. Contracts, daily orders and weekly jobs pay your way, and research takes your rockets further out. Then you pick the next world.

In the game today

Everything below is in the version on Google Play

Not a pitch. These are the systems the company runs on right now, described the way you will meet them.

Eleven worlds to build on

The Moon, Mars, Venus, Mercury, Phobos, Deimos, Ceres, and Jupiter's four big moons: Io, Europa, Ganymede and Callisto. Each has its own ground, its own resources and its own contracts. Venus is heavy to lift off from and rich in ore under its clouds; Mercury hides ice in its polar craters; Europa has the richest ice anywhere.

A ship for every kind of trip

Satellites for scanning, disposable rockets and spacecraft, reusable shuttles and long-range ships. Research unlocks new rocket families, then pushes each one tier by tier — more range, tougher ships — until your fleet reaches Mars, the asteroid belt and the moons of Jupiter.

Bases that keep producing

Outposts, hydroponics, workshops, factories, landing pads and fuel plants, each one standing on the ground you landed on. A building works as fast as the people in it, and its make queue keeps running whether or not you are looking.

Explore on foot and by rover

Walk the ground near a base, send rovers further out and expeditions further still. Find ice and ore, raise a rig on a deposit, bring back samples — and build better rovers from the parts you make.

Contracts, dailies and weeklies

The Agency's director issues and closes every contract in her own voice. Every world you have opened has its own daily orders, and weekly jobs and achievements pay along the way.

A crew with names and faces

Astronauts with names, faces and levels, and workers who walk your base between jobs. You hire them on Earth, where your people arrive, and your company's AI walks you through the first days.

The whole solar system in 3D

Spin a 3D map with every planet, the dwarf planets and the famous moons, with real facts about each. The gas giants say plainly that there is no surface to land on, and that working them waits for space stations.

A Codex for every question

Where does ore come from, how is alloy made, how far can this rocket fly? The Codex explains every resource, ship, building and world, and the rules behind fuel, oxygen, range and your crew — then takes you to the right screen with one tap.

The facts

Haulspar at a glance

Platform
Android phones, played in landscape. Single-player, and it works offline
Engine
Godot 4.7
Price
Free, with optional in-app purchases, rewarded ads and a monthly subscription
Developer
Space Junk Industries LLC
Released
September 2026, on Google Play
Your progress
Saved on your phone, and optionally in your own Google account through Play Games
Building, not shipped

What's next

Described as in development because that is what they are. No dates, no promises, and no ordering implied by the list.

Space stationsBuilding
  • Stations in orbit — a place to work from above a world
More worldsBuilding
  • More landable worlds — more places to set a crew down and build a base
Live on Google Play

Start with one launch pad and a government contract

Haulspar is free on Google Play for Android phones. If something in it is confusing, unfair or broken, tell me — the support page has the address, and there is one person at the other end of it.

Android only, played in landscape. Free, with optional in-app purchases, rewarded ads and a monthly subscription.